[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$f25wobr-KLFsYZ6pifEcP-ZjHGcnB3yLxw00w_g0-SJI":3},{"article":4},{"_id":5,"title":6,"slug":7,"excerpt":8,"content":9,"image":10,"category":11,"source":12,"externalUrl":13,"publishedAt":14,"featured":15,"createdAt":16,"updatedAt":16,"__v":17},"699d8a3b77a21fb898ddc4d3","Nomad 1.0b Released","nomad-10b-released","Hello Survivors! Nomad 1.0 is out, meaning we have now hit beta. There are lots of changes, so let's go through them. Nomad Premium Nomad Premium is the...","Hello Survivors!\n\nNomad 1.0 is out, meaning we have now hit beta. There are lots of changes, so let's go through them.\n\nNomad Premium\n\nNomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.\n\nLevel up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/\n\nSkin Variety Pack\n\nThe Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.\n\nBuy it here: https://store.steampowered.com/app/508800/\n\nLoot Overhaul & Core Gameplay Changes\n\nNomad had a bit of a loot balance problem, there was too much loot spawning within the world making raiding kind of pointless. Why raid a base for their military grade weapons and armour when it was so easy to loot them around the world? \n\nThe total number of loot has been reduced within the world and the spawn timer of loot has increased. This should stagger the amount of military grade weapons, armour and other items in the world where it's actually an incentive to raid other peoples bases for their items.\n\nWith this change, it is also more exciting to find higher grade weapons and loot within the world, making the whole experience a whole lot better. \n\nTo counter act this change, there has been 2 new weapons added to the game. Makeshift shotgun and Makeshift Rifle. These weapons cost very few materials to craft (and the ammo) so after you built a base, gathered some mining nodes, you are on your way to create your makeshift weapons.\n\nThis should give a better and more natural state of progression in the game in terms of weapon gearing. Spawn > craft bow & arrows > build base > gather mining nodes > decide if you want to upgrade base with new materials of mining nodes or craft makeshift weapons > find & loot higher grade weapons and gear around the world > supply drops.\n\nMakeshift Rifle\n\nMakeshift rifle is a low cost assault rifle that costs 2 metal and 1 cloth to make. This gun is a starting weapon after building your base.\n\nIt uses the new ammo, Scrap Ammo.\n\nMakeshift Shotgun\n\nMakeshift shotgun is a low cost shotgun that costs 1 metal and 1 cloth to make. This gun is a starting weapon after building your base.\n\nIt uses the new ammo, Scrap Ammo.\n\nVehicle Weight\n\nGravity in the game has been increased resulting in better handling and proper weights for the vehicles. They handle and perform much better than previous versions.\n\nNew Quests\n\nWith the recent addition of Low Grade Gunpowder and Makeshift weapons comes 3 new quests to complete. Help the safe zone collect gunpowder and deliver your makeshift weapons for an upgraded weapon and rewards.\n\nChangelog\n\nThere are a lot of changes, fixes and new stuff that can't possibly fit all here. Below is the entire changelog for this update.\n\nBug Fixes\n\nUDP fix for when joining a server\nGarage doors can now be damaged\nDoor opening and closing sound effect now respects audio settings levels\nBushes are back\nFixed cliff rock LODs\nFixed cliff rock navigational issues\nFixed a bug with foundations and sleeping bags\nFixed a bug that caused some window elements on the main menu not to turn off or on some times locking the player on window screen\n\nFeatures\n\n3 More Quests added\nNew skin added to the Skin Variety Pack\n\nItems\n\nMakeshift Rifle added\nMakeshift Shotgun added\nScrap Ammo added\nLow grade gunpowder added\n\nEngine\n\nUpdated to Unity 2020.2.1f1\n\nServer\n\nNumber of items when decay happens reduced to 5 per tick, down from 20\nServers can now use passwords again. Set the password inside of your config.json server file\nAdded new command  netdata  to server console and game client command.\nReduced the number of network calls players make per second\n\nVisuals\n\nRemoved 50% of the natural rocks around the world\nNew menu screen\nRemoved some cliff rocks\nPinewood changes\nNew death screen\nFixed and cleaned some navigational issues around the pinewood mart model\n\nBalance\n\nAll weapons have been rebalanced with better accuracy, bullet speed and bullet damage\nOverall total loot reduced by half with in the world\nReduced total mining nodes to 180\nIncreased total loot barrels to 80\nIncreased total loot pallets to 40\nReduced total deer spawns to 15\nReduced the number of zombies \nReduced total number of vehicles to 20, down from 25\nZombies now have staggering respawn timers\nGraphic presets in settings have been changed for better FPS\nGravity has been increased globally\nRemoved spawning of zombies at night, was causing too much lag and problems\nStone pallet now contains loot as well as stone resources\n\"Rat Chowder... Again\" quest rewards adjusted","/images/news/nomad-header.jpg","game-update","nomad","https://steamcommunity.com/games/378370/announcements/detail/4043637067847786136","2021-01-14T00:47:21.000Z",false,"2026-02-24T11:23:39.052Z",0]